Sunday, October 14, 2007
paskian environments
This video is a little long but I thought it added a little perspective to the monster-machine dialogue. The Cybernetics "tutorial" is provided by Paul Pangaro.
"The Paskian model is much more difficult to implement, though far more productive, in particular because it relies on intrinsically more "intelligent"-type interactions, and because it requires a stronger foundational model of what an intelligent interaction is. We analogise it this way: when we meet new people, being intelligent does not necessarily mean we will like them; we tend instinctively to like people if they are amenable and affable rather than if they are intelligent. However, it is conversations with intelligent people (in whatever terms) that in the long term are most productive because they are generative. That is, they lead to new perspectives and actions."
I'm currently reading through Microman: Living and Growing with Computers which was written by Gordon Pask & Susan Curran in 1982. Obviously, technology has come a-l-o-n-g way since then but the discussion is still the same. I would argue that it is even more apparent today that computers are no longer merely tools but a species in their own right. Gone are the easy distinctions between living and non-living systems, between human intelligence and machine intelligence.
Just a little something to chew on.
Saturday, October 13, 2007
03: interface and interaction
Puppetry is also explicitly spatial: it challenges accepted dichotomies between audiences and performers and it deals with the movements and actions of people and puppets in space. As you blend the audience and the stage, as children clamor to get near puppets, as marionettes walk down the street, they suggest a model of spatial design (and by extension architecture) that employs interaction to create spatial experience.
- Function differently for whoever is operating them based on sensory information.
- Look at how a puppet might exist for a non-human—such as how the action of a door closing might direct puppet movement.
02: vivisection
Hasbro ™ My Little Pony Good Morning Sunshine
The first stage of the dissection processes—the removal and catalog of all the external components is finally completed. This preliminary vivisection revealed that most of the electronic components that run the toy are housed in a 4mm hard plastic shell. The power supply consists of 4 x 1.5V “AA” batteries. Pressure sensors on the back and rump are connected to play and demo circuit boards. Each sensor corresponds to a preset number of greetings, sounds, and pauses. The speaker is located on the rear of the toy and is connected to the main circuit board at the front of the toy. Wires running from a sensor in the head of the toy connect the head with the body. Front leg motion is generated by a series of plastic gears and springs. Head motion will be determined soon. Next steps will be to further investigate the interior circuitry and wiring.
Friday, October 12, 2007
on a side note: ACADIA 2007


In this test version the servo motor and its corresponding lever is fastened to the rope with a makeshift cardboard buckle. Eventually, this approach led to an alternative acrylic harness for the servos which kept the motor suspended within the rope coils. Working with the servo motors led to a few key realizations, namely, that the motor's rotational abilities had to be amplified in order to maximize the overall effect to the rest of the matrix. Also, the servos themselves were limited to 180 degrees of rotation and weren't able to move the solid grey ropes. Because of this, the servos were situated within the ropes but actuated the light weight fiberglass cables and thinner membranes.
Matt's clever demonstration of the clam apparatus (with me bossing him in the background).
Mathias Gmachl (from the design research studio Loop.ph, based in London) and Carole Collet (course director MA Textile Futures, Central Saint Martins College of Art, London) discuss the direction of the installation.

Each servo motor was attached to a micro-controller. We used Arduino boards attached to daughter boards for added flexibility. Each servo had to be programmed independently from the others. Although I'm not sure why this was the case. For a quicker alternative the servos were tested using a MAKE micro controller (hardware) and MAX MSP (software).

01: range of motion
getting up to speed: introducing PONY
I’ve almost completed the vivisection of my original pink cow/pony toy. For now I’ll refer to her as a pony for simplicity sake. The vivisection exercise was designed to introduce us to electronic processes and components, as well as to familiarize us more intimately with the materials, textures, forms and organization of the object at hand. The vivisection has been a painstaking process of cutting and drawing to reveal the automaton within. This pony doesn’t really serve a function beyond amusing small children—most likely, girls under 4. The pony has, however, become a point of departure for my thesis project. The notions of toy, play and interactivity have started to influence an idea for how we might play with our buildings as opposed to in them. When I first brought the pony out of her battered box I was amazed at her range of motion. She is able to prop herself up, lie down and rotate her head from one side to the other while blinking her eyes and laughing. She also has a litany of phrases, giggles and exclamations such as “oh-oh”. “Good morning, Mommy”. “I love you”. “Let’s play!” “Can I have a kiss?” “Yawn, good night!” and “Brush my hair please.” It appears when activated, pony will sit up, lie down, move her head or blink. When she moves, she makes baby sounds or says one of the seven expressions. I’ve included images and video of her talents. The pony also has several accessories: a pacifier, bottle and brush. If you feed her the bottle she'll make drinking sounds, if you press her foot she'll giggle and if you give her the pacifier she proceeds to fall asleep. Each time pony has completed an action and/or expression, you can pat her back, press her foot or re-insert the bottle or pacifier to reactivate her. At first I was repulsed by this strange little creature, but the more time I’ve spent analyzing her, the more I’ve grown attached. Once I remove her over-sized pink head and expose her inner mutant the more attractive she’ll become.

